War comics
used to be a big part of overall comics titles. Blackhawk, Sergeant Rock, and Sgt.
Fury and His Howling Commandos (which should sound pretty familiar given
Nick Fury’s resurgence and the Howling Commandos’ appearance in the Captain
America movie) were all popular titles, yet they have fallen by the wayside in
modern comics. Curious about this, I went on Marvel and DC’s websites but I
couldn’t find any war comics. DC had brought back titles like Men of War, Blackhawk, and G.I. Combat
but all of them have already been cancelled.
Of course,
most of these comics had already gone away around the same time in the ‘70s and
‘80s. Audiences weren’t engaged with them anymore. Blackhawk was revamped in
possibly the worst reboot of all time. Most of these comics faded away with the
new prevalence of TV reporting in Vietnam showing Americans the real face of
war every night. War comics fell by the wayside.
Seriously. Look at this nonsense. |
That said,
I’m not sure why DC brought back these titles in the New 52, but I have a pretty good idea why these comics were
cancelled (again).When comics are cancelled it’s simply because they aren’t
selling. Serious comics about war are hard to sell to comics target market. A
serious and mature war comic like Blazing
Combat that had “stories
[that] were both gritty and realistic ... showing the true horror of war"
isn’t going to sell to your average Call
of Duty player, and a comic that attempts to ape the juvenile adolescence
of most modern shooters to attract that market is going to be offensively simplistic.
Comics and gaming are relatively
easy to talk about together because they share a target market and as such
thought of as juvenile, and given the vast majority of what is published by
mainstream titles it’s easy to see why. When you treat war the way Call of Duty and Battlefield do, it really demeans the entire concept. Other games
do it better, of course. Medal of Honor
has always presented war in a more serious light. I still remember playing MoH: Frontline’s level set in Arnhem and
being incredibly moved by it.
An interesting thing to note is that
the older war comics were usually about World War II, as were most shooters in
the early 2000’s. Now, most shooters are set in the modern era, and maybe the
fact that there isn’t as much of a set narrative in a hypothetical war with
Russia. There isn’t a lot of pathos there. The War on Terror
has its share of it. I’ve read some pretty great stuff with the War in Iraq.
Joel Turnipseed’s (A name that may be familiar with some of you) Baghdad Express or Brian K. Vaughn’s Pride of Baghdad are both incredible
works, but this kind of depth rarely makes it into war games.
It’s
hard to really write war without trivializing it if you fail to show the actual
personal consequences of it. While researching this article, I was amazing to
find this sentence on the Wikipedia page for Medal of Honor: Warfighter that said, “The game's plot reveals Tier 1 operator Preacher returning
home to find his family torn apart from years of deployment.” That’s pretty impressive to include in a modern
war game. Spec Ops: The Line is based
on Heart of Darkness, which means it
is a brutal exploration of the human psyche.
Of course, this raises a pressing
question. Can a realistic war game be entertaining while at the same time
giving due decency to the subject matter? Should realistic war games be fun at
all? Of course, even the idea of a realistic war game is a bit bizarre, given
as if you get shot in Call of Duty
you duck behind a bit of wall for 5 seconds and wait for the red to go away,
and in real life you spend three months at Walter Reed adjusting to a C-Leg. I
guess that wouldn’t be fun though.
And I guess that’s the problem with
war entertainment (if that concept enough doesn't strike a bad chord). If it’s fun it doesn’t give the subject the respect it
deserves, and if it’s serious it isn’t fun. Comparatively few people will play
a haunting game that forces them to plumb the depths of their very soul, and
even fewer will buy a comic that makes them more and more depressed with every
issue.
I guess the only thing to do at this
point is to accept that perhaps war comics from mainstream published are a
thing of the past. Maybe that’s a good thing, considering how DC has been
writing of late. I think it’s time we look at what we write and what we play a
bit more seriously, and ask ourselves just how it portrays serious topics. If
we want the mediums we care about to gain acceptance as art, we need to
challenge mainstream publishers to produce content that challenges readers and
presents itself as honest with actual depth.
________
Something I’m going to start doing
whenever I write something broad like this is to give some recommended reading
for anyone who might be interested.
Blazing
Combat: A controversial but incredible anti-war graphic novel about Vietnam
from the 70’s.
Last Day in Vietnam: This is by Wil
Eisner, who is an incredible writer and artist, presents his take on war. It’s
pretty amazing to say the least. It’s probably available in your college
library (I know it’s at UNCG, that’s where I read it).
Pride of Baghdad: I’ve mentioned this a
few times before, but it’s about lions and the Iraq war. It’s powerful and
incredibly sad but offers a wonderful message. I read it at Edward McKay’s a
while back, and I had to leave the store before anyone noticed I was about to
openly weep.
The Long Road Home and The War Within: Taken from Gary Trudeau's Doonesbury, these are two short books about a solider losing his leg in Iraq and readjusting to life in the States afterwards.
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